Physics of Animation
Thursday, December 6, 2012
Wednesday, November 28, 2012
Monday, November 19, 2012
Monday, November 12, 2012
Monday, November 5, 2012
Outline for Second Term Paper
1. Introduction
a. Thesis-Films bend laws of physics to suit their needs.
b. action/reaction principle
c. films chosen: 1) Spongebob Squarepants -Artist Unknown-season 2, episode 38b
2)The Matrix
3)The Fall
2. Spongebob
a. In this episode, Spongebob is an amazing artist without trying. In this particular scene he taps a solid block of marble that is roughly 3x his size. With that single, effortless tap the entire marble breaks to reveal a polished sculpture of David.
b. reality- The tap would merely chip the surface. It would take many taps and polishing to get the effect shown in the episode
3. The Matrix
a. When Neo and the agents fight, the power of their hits do not match the reaction. Impact to the chest with a single thrust of one arm would knock the opponent across the room and into the wall, thus breaking part of the cement wall away.
b. reality- one hit could knock the opponent down had he not been planted firmly on the ground, but it would not send him flying into or through a wall.
4. The Fall
a. The blue bandit shoots the princess from roughly 10 feet away. The bullet does not penetrate solid gold locket that hangs from her neck, thus saving her life.
b. reality- At that distance the bullet would have went through the locket and most likely traveled completely through her as well.
5. Conclusion
Action/Reaction principle compromised for the improvement of entertainment: whether it be for comedic value, to emphasize a point, or for the enhancement of a story.
Tuesday, October 30, 2012
Stop-Motion Character Animation
Even though I am not satisfied with my result, I still enjoyed the process. I first tried thinking of a short story. Then design and molded characters and props. I tried to find a location in my room that I could control the lighting as much as possible. Then I chose how to stage it. I used my mirror to capture a visual of what I wanted to duplicate and tried my best to mimic it in my characters. Originally there was much more to this animation, but after try and try and try again, there was always something I either forgot to move, something fell and wasn't put in the right place...all these little problems that once they occurred you had to start over from frame one. Extremely frustrating, but a good experience.
Tuesday, October 16, 2012
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